This book describes the Pike and Shotte game and its various procedures and rules as played by its creators and their friends. The author's aim is to enable and encourage the reader to recreate the deeds and battles of the fighting men of the time with armies of model soldiers on the tabletop.
Our game provides rules for all the fundamentals of warfare such as the command of troops, movement on the battlefield, the effects of shooting with an assortment of ranged weapons, the role of morale as well as close quarter combat. Detailed rules and separate army lists cover the differences in the methods of fighting throughout the period, and the book also includes numerous examples of further rules allowing players to tailor games to their own preference.
There are also six complete examples of Pike and Shotte battles within the book, embracing a range of conflicts that occurred between 1500 and 1700 - both real and imagined.
Battle of Pavia, 1525 - French and Imperial forces clash in the Italian Wars. It's a Long Way to Killarney, 1573 - The English attempt to quash the Desmond Rebellion in Elizabethan Ireland. Blood on the Danube, 1632 - An army of the Holy Roman Empire resists the Swedish advance in the Thirty Years War. Smart Battalia, 1644 - The Battle of Cropredy Bridge in the English Civil War. The Siege of Worcester, 1651 - An alternate history scenario for the English Civil War. Battle of Walcourt, 1689 - The French army threatens to crush the allies in the War of the Grand Alliance.