No trumpets, no drums is a game of the war in Vietnam, 1965-75. It can be played by two players or teams, one commanding communist armies and guerrilla forces and the other pro-western countries and their American allies. Conflict represents a spectrum of operations, to include political military combat.
The prize: Control of Indochina. Players maneuver divisions, brigades, regiments and guerilla cadres as well as their supporting air, naval armor and artillery formations in both conventional and insurgent warfare. Combat is often continuous and always bloody, and the core of the game is in the struggle for polical goals that will generate military success.
There are special rules for helicopters, green berets, communist sappers, bombing north Vietnam, winning hearts and minds, operation phoenix, viet Cong bases, the secret war in Laos, and much more. Components:
* Mounted 34x22 inch map board, 280 die-cut mounted counters
* Rulebook, scenario book
* Dice, charts & tables, game box