The game showcases late-war equipment like the Tiger II, Brummbär, IS-2, and ISU-152 while also including unique units like Cavalry, Assault Pioneers, Soviet Naval Infantry, Hungarian SS, and ad hoc forces mobilized to defend Budapest. Rules covering Danube River crossing, Urban combat, redeployment deception (Maskirovka), and Festung rules highlight this unique and often misunderstood campaign.
Scenarios:
The Taking of Budapest 123: Full Campaign (4 maps, 26 turns)
Operation Konrad I & II (2 maps without Budapest, 10 turns)
Operation Konrad I (2 maps without Budapest, 5 turns)
Operation Konrad II (1 map without Budapest, 5 turns)
Battle for Zamoly (Part of 1 map, 5 turns)
Operation Konrad III (2 maps, 10 turns)
Battle for Komárom (Part of 2 maps, 17 turns)
Days of Battle: Opening Blows to Komárom (Part of 2 maps, 4 turns)
Operation Southwind (Part of 2 maps, 8 turns)
Operation Spring Awakening (2 maps, 10 turns)
Components:
BCS rulebook (v2.0, in full color)
Two BCS Charts and Tables (v2.0, in full color)
BCS Support rulebook (v2.0, in full color)
PLS Game Specific rulebook
Axis Player Booklet
Soviet Player Booklet
Turn Record Track Card
Axis Player Display Card
Soviet Player Display Card
Last Blitzkrieg Addenda sheet
Four 22” x 34” Full Color Game Maps
1,680 Counters (four sheets of units and two BCS marker sheets)
10 scenarios total, 2 one-map scenarios, 4 are 5 turns or less
Box and Dice