1
/
of
3
Little Big Wars
MMP: Goose Green Tactical Combat Series Game
MMP: Goose Green Tactical Combat Series Game
Regular price
$32.00
Regular price
$32.00
Sale price
$32.00
Unit price
/
per
Shipping calculated at checkout.
Couldn't load pickup availability
MMP: Goose Green Tactical Combat Series Game
Goose Green is a Tactical Combat Series (TCS) game covering the first land battle of the Falklands War on May 28, 1982. The outcome of this engagement was crucial for both the Argentinians and the British: The Argentinians needed to prove themselves against the professional British war machine, while the British needed a land victory to satisfy the government and the public after recently suffering naval losses. Originally intended as a raid, the clash became a full 14-hour battle resulting in a hard-fought British victory.
Goose Green covers this entire battle in turns representing 20-30 minutes each, and a map scale of 125 yards per hex. Units range from sections to platoons. Both sides fielded what was roughly a reinforced Battalion, making for a battle that made for a quick playing game with great replay value. With just a minimum of special rules, this game brings the TCS to the 1980s, where in a classic infantry confrontation, not a lot has changed since WWII.
Scenarios:
The Battle of Goose Green (historical deployment, 39 turns)
Burntside House and Low Pass (5 turns)
Darwin Hill (15 turns)
The Airfield and the Schoolhouse (14 turns)
Bloody Goose Green (full battle with better Argentine deployment, 40 turns)
Components:
TCS rulebook (version 4.02)
Goose Green game-specific rulebook
2 x TCS Charts & Tables
One Full Color Game Map (22"x34")
140 Counters
Reclosable Bag
Goose Green is a Tactical Combat Series (TCS) game covering the first land battle of the Falklands War on May 28, 1982. The outcome of this engagement was crucial for both the Argentinians and the British: The Argentinians needed to prove themselves against the professional British war machine, while the British needed a land victory to satisfy the government and the public after recently suffering naval losses. Originally intended as a raid, the clash became a full 14-hour battle resulting in a hard-fought British victory.
Goose Green covers this entire battle in turns representing 20-30 minutes each, and a map scale of 125 yards per hex. Units range from sections to platoons. Both sides fielded what was roughly a reinforced Battalion, making for a battle that made for a quick playing game with great replay value. With just a minimum of special rules, this game brings the TCS to the 1980s, where in a classic infantry confrontation, not a lot has changed since WWII.
Scenarios:
The Battle of Goose Green (historical deployment, 39 turns)
Burntside House and Low Pass (5 turns)
Darwin Hill (15 turns)
The Airfield and the Schoolhouse (14 turns)
Bloody Goose Green (full battle with better Argentine deployment, 40 turns)
Components:
TCS rulebook (version 4.02)
Goose Green game-specific rulebook
2 x TCS Charts & Tables
One Full Color Game Map (22"x34")
140 Counters
Reclosable Bag
Share


