In Kings of War, individual models aren’t removed as casualties. Instead, a unit accrues damages over time. Each time they are damaged, the opposing player rolls two dice, adds the current damage and compares it to their Nerve value. If the total equal or exceeds the first value, then the unit is wavering. If the total equals or exceeds the second value, then the unit routs from the field and is removed from play. This is explained in further detail in the rules, but the important thing to remember is that you need to track the amount of damage on a unit.
Players have found many ways of doing this during the game’s history. Scraps of paper, dice, counters, tiddlywinks, even model skulls! When we ran the Kings of War 2nd Edition Kickstarter, there was a call for something more official. So, thanks to our backers’ amazing support, we were able to create a versatile and durable set to help players track damage on their units.
What’s in the Box:
Four (4) Plastic Multi-Purpose Damage Trackers
Twenty-Four (24) Damage Rings
Disclaimer: Models come unpainted and may require assembly. Glue, paints and supplies are sold separately.