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Little Big Wars
Italia 1917-1918: A Farewell to Arms
Italia 1917-1918: A Farewell to Arms
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Italia 1918 - A Farewell to Arms is an operational wargame which simulates the fierce fighting which pitted the troops of the Entente (Italy, France, Great-Britain and USA) against those of the Central Powers (Austria-Hungary and Germany) during the period between the Battle of Caporetto (Oct 1917) and the Villa Giusti Armistice (Nov 1918).
Basic rules allow the players to tackle 6 variously sized scenarios, from 1 to 6 hours of play, using either a part of the board, or the map in its entirety. 5 of the scenarios are designed to be played on the ‘zoom’ map, in order to take maximum advantage of the improved play experience provided by the larger hexes. Advanced rules allow the players to simulate the whole campaign; they introduce the reconstruction of destroyed units, the management of strategic reserves and the use of random events cards (50 for each side) with various effects and evocative titles such as “Rommel”, “Hemingway” or “I ragazzi del 99” (“The boys of 99”), for example. Optional rules will allow players to explore several “what-if” possibilities. The campaign game is played on the “global” map, beginning with the Caporetto offensive and lasts 23 to 36 turns.
Contents: • 2 A1 double-sided maps • 1 A1 single-sided map • 700 counters • Rules booklet in english • 24 pages campaign rules booklet in english • 1 set of 100 event cards • 2 A3 double-sided player aids [ Allied screen, Central powers screen ] • 3 A4 single-sided player aids [ Strategic reserves for both sides & other tracks ] • 4 A4 double-sided player aids [ Scenario setups ] • 2 A4 single-sided player aids [ Reinforcements & Terrains ] • 4 dice
Basic rules allow the players to tackle 6 variously sized scenarios, from 1 to 6 hours of play, using either a part of the board, or the map in its entirety. 5 of the scenarios are designed to be played on the ‘zoom’ map, in order to take maximum advantage of the improved play experience provided by the larger hexes. Advanced rules allow the players to simulate the whole campaign; they introduce the reconstruction of destroyed units, the management of strategic reserves and the use of random events cards (50 for each side) with various effects and evocative titles such as “Rommel”, “Hemingway” or “I ragazzi del 99” (“The boys of 99”), for example. Optional rules will allow players to explore several “what-if” possibilities. The campaign game is played on the “global” map, beginning with the Caporetto offensive and lasts 23 to 36 turns.
Contents: • 2 A1 double-sided maps • 1 A1 single-sided map • 700 counters • Rules booklet in english • 24 pages campaign rules booklet in english • 1 set of 100 event cards • 2 A3 double-sided player aids [ Allied screen, Central powers screen ] • 3 A4 single-sided player aids [ Strategic reserves for both sides & other tracks ] • 4 A4 double-sided player aids [ Scenario setups ] • 2 A4 single-sided player aids [ Reinforcements & Terrains ] • 4 dice
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