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GMT Games Empire of the Sun The Pacific War 1941-1945
GMT Games Empire of the Sun The Pacific War 1941-1945
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GMT Games Empire of the Sun The Pacific War 1941-1945
Empire of the Sun (EotS) is Mark Herman's third card driven design since he introduced the system to the hobby in We The People. EotS is a strategic level look at the entire War in the Pacific from the attack on Pearl Harbor until the surrender of Japan. EotS is the first card driven game (CDG) to move the system closer to a classic hexagon wargame, while retaining all of the tension and uncertainty people have come to expect from a CDG. Players are cast in the role of MacArthur, Yamamoto, Nimitz, and Mountbatten as you direct your forces across the breadth of the globe from India to Hawaii and from Alaska to Australia. This is represented on a single map based on a 1942 equal area projection of the entire theater of conflict.
Features:
-COMPONENTS: 280 9/16" counters and 88 5/8" counters; Two decks of Strategy Cards (86 Japanese and 84 Allied); One 22" x 34" MOUNTED Mapboard; One Burma 11" x 17" unmounted map; Two Player Aid Cards (11" x 17" & 8.5" x 11"); One Updated Rules Booklet (now includes Burma Scenario setup); One 10-sided Die.
-Time scale: 4 months per turn
-Map scale: 150 miles per hex
-Players: 1-2
Empire of the Sun (EotS) is Mark Herman's third card driven design since he introduced the system to the hobby in We The People. EotS is a strategic level look at the entire War in the Pacific from the attack on Pearl Harbor until the surrender of Japan. EotS is the first card driven game (CDG) to move the system closer to a classic hexagon wargame, while retaining all of the tension and uncertainty people have come to expect from a CDG. Players are cast in the role of MacArthur, Yamamoto, Nimitz, and Mountbatten as you direct your forces across the breadth of the globe from India to Hawaii and from Alaska to Australia. This is represented on a single map based on a 1942 equal area projection of the entire theater of conflict.
Features:
-COMPONENTS: 280 9/16" counters and 88 5/8" counters; Two decks of Strategy Cards (86 Japanese and 84 Allied); One 22" x 34" MOUNTED Mapboard; One Burma 11" x 17" unmounted map; Two Player Aid Cards (11" x 17" & 8.5" x 11"); One Updated Rules Booklet (now includes Burma Scenario setup); One 10-sided Die.
-Time scale: 4 months per turn
-Map scale: 150 miles per hex
-Players: 1-2
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