Little Big Wars
DG: World at War Magazine #70, with Great Pacific War US Plan Orange, Boardgame
DG: World at War Magazine #70, with Great Pacific War US Plan Orange, Boardgame
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Great Pacific War is a two player strategic simulation of hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s. Units include many forces which were planned but not built, such as US Navy battlecruisers.
The game system shows the effects of various operations over the course of a scenario. Players conduct actions that encompass discrete combat, logistical, intelligence and other operations. A player can conduct one or more actions per turn, depending on control of bases. Ground units in the game represent corps or armies. Aircraft units represent six to twelve squadrons of aircraft. Ship units represent one fleet aircraft carrier, divisions of two or three battleships, four to eight cruisers, flotillas of twelve to twenty destroyers, or various numbers of other ships types. Each grid on the map is about 550 miles across. Each turn represents one month of operations.
- Magazine of the era surround World War II, with a complete board game in each issue complementing the lead article
- Game in this issue depicts a general war between the US and Japan had it occured in either the 1920s or 1930s, which the US planned for under its Orange plan
- Uses the Red Dragon Rising game system from S&T 250 & later used in the South Seas Campaign #18 and Mare Nostrum #41
- Includes historical & planned forces from the time period, and shows the limitations for some of the operational methods that were only then being developed
- 176 counters, map is area move and depicts nearly all of the Pacific Ocean
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