Decision Games Crowns in the Gutter DCG 9002

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Description

Crowns in the Gutter
By Ted Raicer
Illustrated by C Perello
World War I was the crucial event of the 20th century, as the great European powers-- which until then dominated the world economically, militarily and politically-- destroyed themselves. That led to a second war a generation later, enabled the ascendance of the United States and Soviet Union, and unleashed the forces of nationalism and self-determination around the globe. On the battlefield the war ushered in the age of the internal-combustion engine and wireless communication, making factories and science as important as manpower and generalship.

In the midst of all that, politicians and generals still had a war to win, and soldiers a war to fight. Crowns in the Gutter provides a concise analysis of the strategies and tactics employed to to try to achieve those goals. The chapters cover the entire war chronologically. They weave together the campaigns and battles with political events, improvements in weapons and changes in combat methodology, into one seamless story. The narrative also has dozens of maps and diagrams to further illustrate all the action of the first total war.

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