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Prelude to Rebellion: Mobilization and Unrest in Lower Canada 1834-1837 CPA 1060

Prelude to Rebellion: Mobilization and Unrest in Lower Canada 1834-1837 CPA 1060

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“Prelude to Rebellion” depicts this conflict of ideas as a card-driven game using key events from 1834 to 1837. In CDG-typical hand management, you will be torn between using each card’s activity points or event while doing your best to defuse your opponent’s cards. The gist of the game is that you will strive to mobilize the people of the various counties of Lower Canada and rally them to your point of view. In addition to Montréal and Québec (considered urban counties), 24 rural counties, each biased towards a faction, are represented on the board. Every county has a number of mobilization boxes, each costing a number of activity points to put a cube in it. Whoever has the most cubes in a county is said to control it.

Components

• 1 22″ x 34″ mounted game board;
• 2 double-sided player aids;
• 3 green dice to be used by the Patriote player and 3 red dice to be used by the Loyal player;
• 4 custom scoring dice;
• 150 green mobilization cubes to be used by the Patriote player;
• 125 red mobilization cubes to be used by the Loyal player;
• 147 cards divided as such :
• 8 ‘Key event’ cards;
• 24 cards forming the 1834 deck;
• 24 cards forming the 1835-36 deck;
• 39 cards forming the 1837 deck;
• 52 cards forming the generic deck.
• 1 ‘La Tête à Papineau’ player board and 1 ‘Governor’s privileges’ player board (4.5″ x 9″);
• 91 ½” counters

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