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Compass Games: Spring Prelude, Second Kharkov, May 1942
Compass Games: Spring Prelude, Second Kharkov, May 1942
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Compass Games: Spring Prelude, Second Kharkov, May 1942
Immerse yourself in the strategic depths of the Second Battle of Kharkov with Spring Prelude, a sophisticated wargame from Compass Games. Set in May 1942, this stand-alone game recreates the failed Soviet offensive and subsequent German counterattack with meticulous historical detail. The game features two 22" x 34" maps, 840 counters, and innovative strength chit-pull mechanics. Choose between four distinct scenarios, from the introductory Northern Pincer to the full campaign, offering 2-8+ hours of gameplay. Command either Soviet forces under Timoshenko or German Army Group South under von Bock, managing everything from weather effects to air missions. With medium complexity (5/6 out of 10) and high solitaire suitability, this game expertly balances historical accuracy with engaging gameplay. The detailed rulebook, player aids, and scenario cards ensure a deep but accessible experience for 1-2 players aged 18 and up.
Features:
-HISTORICAL SIMULATION: Stand-alone wargame covering the Second Battle of Kharkov (May 1942), featuring both Soviet offensive and German counter-offensive operations
-GAME COMPONENTS: Includes two 22" x 34" maps, 840 counters, 10 player aid cards, rulebook, and dice in a complete box set
-GAMEPLAY DEPTH: Medium complexity (5/6 out of 10) with strength chit-pull mechanics, weather effects, and command structure simulation
-MULTIPLE SCENARIOS: Four distinct scenarios ranging from introductory to full campaign, with playing times from 2 hours to 8+ hours
-TACTICAL SCALE: Features 3-mile per hex scale, daily turns, and unit sizes from battalion to division level, designed for 1-2 players
Immerse yourself in the strategic depths of the Second Battle of Kharkov with Spring Prelude, a sophisticated wargame from Compass Games. Set in May 1942, this stand-alone game recreates the failed Soviet offensive and subsequent German counterattack with meticulous historical detail. The game features two 22" x 34" maps, 840 counters, and innovative strength chit-pull mechanics. Choose between four distinct scenarios, from the introductory Northern Pincer to the full campaign, offering 2-8+ hours of gameplay. Command either Soviet forces under Timoshenko or German Army Group South under von Bock, managing everything from weather effects to air missions. With medium complexity (5/6 out of 10) and high solitaire suitability, this game expertly balances historical accuracy with engaging gameplay. The detailed rulebook, player aids, and scenario cards ensure a deep but accessible experience for 1-2 players aged 18 and up.
Features:
-HISTORICAL SIMULATION: Stand-alone wargame covering the Second Battle of Kharkov (May 1942), featuring both Soviet offensive and German counter-offensive operations
-GAME COMPONENTS: Includes two 22" x 34" maps, 840 counters, 10 player aid cards, rulebook, and dice in a complete box set
-GAMEPLAY DEPTH: Medium complexity (5/6 out of 10) with strength chit-pull mechanics, weather effects, and command structure simulation
-MULTIPLE SCENARIOS: Four distinct scenarios ranging from introductory to full campaign, with playing times from 2 hours to 8+ hours
-TACTICAL SCALE: Features 3-mile per hex scale, daily turns, and unit sizes from battalion to division level, designed for 1-2 players
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