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Compass Games Andrew Rader's Stellar Horizons 2: Galactic Frontier
Compass Games Andrew Rader's Stellar Horizons 2: Galactic Frontier
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Compass Games Andrew Rader's Stellar Horizons 2: Galactic Frontier
Stellar Horizons 2: Galactic Frontier traces humanity’s journey into the galaxy over the coming centuries (2100-2900) by Andrew Rader. Players will control one of seven factions vying to establish an interstellar empire, each with unique advantages, drawbacks, and special abilities. Through competitive and cooperative scenarios and campaigns, each new star brings the discovery of new planet types, and new opportunities for settlement, trade, or conquest. Along the way, you’ll develop technologies and customize your ships, building a faster, stronger, and more capable starfaring fleet.
Product Information: Complexity: Medium, Time Scale: 1 year/turn, Map Scale: The Solar System, Unit Scale: Manned and Robotic Starships, Players: 1 to 7, Solitaire Suitability: MEDIUM, Playing Time: 20-90 minutes for Scenarios, 6+ hours for Campaign, Campaign & Scenarios can be played competitively and cooperatively, Designer: Andrew Rader, Graphic Design: Andrew Rader,
Game Components: 6 Punchboards containing 118 Ship/Vehicle Playing Pieces & over 1,100 Markers, 8 Star Sector Tiles, 7 Player Factions, 1 Technology Tree, 70 Fleet Improvement & Genetic Manipulation Cards, $1B, $5B, $10B & $20B paper money denominations, Box and Lid set
Stellar Horizons 2: Galactic Frontier traces humanity’s journey into the galaxy over the coming centuries (2100-2900) by Andrew Rader. Players will control one of seven factions vying to establish an interstellar empire, each with unique advantages, drawbacks, and special abilities. Through competitive and cooperative scenarios and campaigns, each new star brings the discovery of new planet types, and new opportunities for settlement, trade, or conquest. Along the way, you’ll develop technologies and customize your ships, building a faster, stronger, and more capable starfaring fleet.
Product Information: Complexity: Medium, Time Scale: 1 year/turn, Map Scale: The Solar System, Unit Scale: Manned and Robotic Starships, Players: 1 to 7, Solitaire Suitability: MEDIUM, Playing Time: 20-90 minutes for Scenarios, 6+ hours for Campaign, Campaign & Scenarios can be played competitively and cooperatively, Designer: Andrew Rader, Graphic Design: Andrew Rader,
Game Components: 6 Punchboards containing 118 Ship/Vehicle Playing Pieces & over 1,100 Markers, 8 Star Sector Tiles, 7 Player Factions, 1 Technology Tree, 70 Fleet Improvement & Genetic Manipulation Cards, $1B, $5B, $10B & $20B paper money denominations, Box and Lid set
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