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Little Big Wars

1846: The Race to the Midwest

1846: The Race to the Midwest

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1846: The Race to the Midwest

In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.

Five competing railroads, in search of Midwestern grain and markets, crossed the Appalachian mountains in the early 1850s: the New York Central, Erie, Pennsylvania, Baltimore-Ohio, and the Grand Trunk via Canada, backed by Boston merchants.

In front of them were literally hundreds of failed local railroads, most existing only on paper, but a few had laid bits of track and acquired locomotives, before running out of capital and being sold to Eastern interests in 1846.

Play consists of alternating stock rounds with pairs of operating rounds. During stock rounds, players buy and sell shares, possibly launching new corporations. During operations, each railroad -- with its majority stock holder (President) making all its decisions -- lays track and stations, runs routes, declares dividends, and possibly buys bigger and better trains.

The game ends once the bank runs out of money. The player with the best stock portfolio and most cash on hand -- not including any money in corporations -- wins!

1846 is an '18xx' game, one of many games by different designers inspired by Francis Tresham's 1829. 1846 has several unique features, such as its opening draft, variable setup, and (comparatively - 18xx games tend to be longer-playing, but this is one of the shorter ones) shorter game length, which are good for players new to 18xx.

Can you knit together these private companies and Eastern railroads to form the most profitable rail network in the Midwest, stretching to Chicago and St. Louis and connecting East and West?

Players: 3-5
Product Part Number: 1605
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