Walpurgis Night, May's Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence because after Walpurgis Night, the trail will grow cold and the culprits will retreat to the shadows until the next Witches' Sabbat, when the next cycle of deaths will begin.
As private investigator Howard Lovecraft, you will investigate events based on the stories "The Dreams in the Witch House" (1933), "The Thing on the Doorstep" (1933), and "The Unnamable" (1923).
Arkham Noir is a solitaire card game inspired by the interconnected stories of HP Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone.
Gameplay consists of adding cards to open cases, creating lines of investigation in an effort to solve them. The ultimate goal is to score five "puzzle" clue cards in order to piece together the big picture before running out of time or mental stability. Each newly shuffled deck is the start of a unique challenge, with adjustable difficulty levels to accommodate all level of players.
•••
Like every year in the haunted city of Arkham, Walpurgis night, on the eve of May 1, brings with it bad omens, disappearances and unexplained events. Several Miskatonic University students researching occult-related topics have been found dead this year. Once again, the Arkham police demand your unusual experience to get to the root of the facts. You must act quickly before the traces of the cult fade and the culprits return to the shadows, where they will remain until the Witches' Sabbat, when a new cycle of death begins.
Put yourself in the shoes of private investigator Howard Lovecraft and investigate the events based on the stories: "Dreams in the Witch's House" (1933), "He Who Lurks on the Threshold" (1933) and "The Unspeakable" (1923 ).
Arkham Noir is a game inspired by the interconnection of stories by HP Lovecraft and other authors, reimagined as crime novel detective stories. Each case in the Arkham Noir series is self-contained and played solo. The game consists of adding clue cards to the lines of investigation of the different open cases in order to solve them. The final objective is to collect 5 different types of clues with the Puzzle attribute, which, when put together, provide us with the general perspective of the events that have taken place, taking care that time does not run out or we lose our sanity.
Each volume of the series will confront us with a unique challenge, with degrees of difficulty adaptable to any type of player.