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Compass Games: Dog Boats - Battle of the Narrow Seas
Compass Games: Dog Boats - Battle of the Narrow Seas
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$62.99
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$69.99
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Compass Games: Breaking the Chains 2.0 -War in the South China Sea
Dog Boats: Battle of the Narrow Seas is a solitaire, tactical-level, narrative-driven wargame. You, as Commander, will lead a squadron of 4 Royal Navy gun boats or torpedo boats on night missions against German Kriegsmarine forces in the English Channel during 1943-1944.
Product Information: Complexity: 5 out of 10; Solitaire Suitability: 10 out of 10 (designed for solitaire play); Time Scale: 1 day per mission, 10 missions per month; Map Scale: Abstract; Unit Scale: Individual boats, ships, aircraft, guns, crew members, equipment, and torpedoes/mines/depth; charges/rockets Players: One (with option for two or more); Playing Time: 20-60 minutes per mission, 5-15+ hours for full campaign game
Components: Two Counter Sheets of 5/8″ unit-counters (double-sided); One Strategic Movement Map Board (mounted, double-sided); One Fairmile D Gun Boat Crewmen Placement Board (Card Stock); One Vosper 72’ Crewmen Placement Board (Card Stock); Two Combat Boards (double-sided) (Card Stock) 8.5″ x 11″; One Boat Damage Log Sheet (double-sided) (Laminated Card Stock); One Boat Squadron Status Sheet (Laminated Card Stock); One Enemy Warship Status Sheet (Laminated Card Stock); One Enemy Merchant Ship Status Sheet (Laminated Card Stock); One Campaign Log Sheet (Paper Pad); One Boat #1 Crew Status Sheet (Paper Pad); One Boats #2-#4 Crew Status Sheet (Paper Pad); Two Tables Books; One Rule Book; Four 10-sided dice, one 6-sided die, one 20-sided die, and one 4-sided die; Two erasable markers; Box and Lid
Dog Boats: Battle of the Narrow Seas is a solitaire, tactical-level, narrative-driven wargame. You, as Commander, will lead a squadron of 4 Royal Navy gun boats or torpedo boats on night missions against German Kriegsmarine forces in the English Channel during 1943-1944.
Product Information: Complexity: 5 out of 10; Solitaire Suitability: 10 out of 10 (designed for solitaire play); Time Scale: 1 day per mission, 10 missions per month; Map Scale: Abstract; Unit Scale: Individual boats, ships, aircraft, guns, crew members, equipment, and torpedoes/mines/depth; charges/rockets Players: One (with option for two or more); Playing Time: 20-60 minutes per mission, 5-15+ hours for full campaign game
Components: Two Counter Sheets of 5/8″ unit-counters (double-sided); One Strategic Movement Map Board (mounted, double-sided); One Fairmile D Gun Boat Crewmen Placement Board (Card Stock); One Vosper 72’ Crewmen Placement Board (Card Stock); Two Combat Boards (double-sided) (Card Stock) 8.5″ x 11″; One Boat Damage Log Sheet (double-sided) (Laminated Card Stock); One Boat Squadron Status Sheet (Laminated Card Stock); One Enemy Warship Status Sheet (Laminated Card Stock); One Enemy Merchant Ship Status Sheet (Laminated Card Stock); One Campaign Log Sheet (Paper Pad); One Boat #1 Crew Status Sheet (Paper Pad); One Boats #2-#4 Crew Status Sheet (Paper Pad); Two Tables Books; One Rule Book; Four 10-sided dice, one 6-sided die, one 20-sided die, and one 4-sided die; Two erasable markers; Box and Lid
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