Last Blitzkrieg is the first entry in the new Battalion Combat Series (BCS), which simulates combat in World War II (and beyond) at the battalion scale. Its subject is the German Ardennes offensive Wacht Am Rhein (the Battle of the Bulge) on four detailed maps (at 1km per hex) and with 1,680 counters. Last Blitzkrieg covers the battle in a level of detail rarely seen before and does so in a very playable manner. The BCS itself was designed to show that battalion level combat is its own subject, being neither "small divisions" nor "large platoons". The results may surprise some players, but will hopefully pique the interest of all and allow them to see many things they thought they already knew in a fresh light.
Key Battalion Combat Series concepts include:
Objectives
Recon Units
Concentrated Armor and Support
Prepared Defense
MSRs and Combat Trains
Set Piece Combats vs. Shock Attacks vs. Engagements
Artillery Barrages
Artillery Asset Points
Attack by Fire
SNAFU
Activation by Formation
Traffic and Coordination
Fatigue
Memory Markers
Last Blitzkrieg also adds:
Bridge Blowing
Greif Teams
Weather
Tiger Maintenance Woes
Voraus Units
Contents:
Four 22" x 34" maps
Six countersheets
One Battalion Combat Series rules booklet
One Last Blitzkrieg specific rulebook
One Battalion Combat Series Crib Notes booklet
Two Battalion Combat Series Charts and Tables booklets
Two Last Blitzkrieg Charts and Tables booklets
One box and lid
Two 6-sided dice